Archive for Editorials

Excellence in Sound Design, Part 1: Cha-Ching

Jun 11, 2014 No Comments by

Excellence in Sound Design is a small series looking to recognize one of the most overlooked parts of games. From shotguns to soundtracks, we’ll be taking a look at some of gaming’s most deserving sounds.

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The Mindset of Teaching Games: Ego Vs. Learning

Jun 06, 2014 No Comments by

“C’mon, help me out over here!” I’d imagined co-op play in Quake 2 to be a lot more, well, fun, but somewhere along the way, it turned into a game of yelling, cat-herding, and looking over at each other’s screen, with a super shotgun in there somewhere.

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How I Learned to Stop Worrying and Bet On DBZ

Aug 21, 2013 No Comments by

Salty Bet lets you settle the age-old question: “Who would win, Homer Simpson or Omega Tiger Woods?”

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The Quest for Purpose #1: Skyrim’s Shallow Sandbox

Aug 08, 2013 3 Comments

The Quest for Purpose is a small series about my thoughts and recent experiences about Skyrim.

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A Post-Mortem Analysis of Half-Life 2: Deathmatch

Jan 13, 2013 No Comments

Like a forgotten half-brother, Half-Life 2: Deathmatch stood in the shadow of the single-player series since it came out. Despite attempts to bring more players into the game, as of now, the community has been reduced to a few heavily modded servers. It’s time to crack open the body, let the flies spiral away, and […]

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Do You Believe In Magic?

Aug 22, 2012 No Comments

In real life, magic is about stimulating the imagination and curiosity. It’s supposed to instill a sense of wonder and mystery. In gaming, magic is often more about particle effects and stat changes. It’s easy for developers to make a fire spell that’s a flashy reskin of a rocket launcher, but it’s only when spells […]

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